Queen of Hearts

Project Overview

Queen of Hearts is a 2D platformer developed early in my degree. The game focuses on intuitive level design that communicates goals and mechanics without relying on text-based exposition, and showcases both my technical and design skills.

My Contributions

  • Programming: Developed key gameplay systems, including the health bar, enemy AI, collectible items, and player abilities such as jumping and climbing.
  • Level Design: Designed levels to intuitively teach players game mechanics, with a focus on natural progression and challenge.
  • Sound and UI: Implemented a full UI system, along with sound effects and a custom soundtrack to enhance immersion.

Screenshots

Screenshot 1Screenshot 2Screenshot 3Screenshot 4Screenshot 5

Built by gkarountzos using Next.js and Tailwind CSS. Deployed on Vercel.
Designed by Gemma.